Even though you discover it's a repeating cycle, it's a rewarding ending. You really feel you're playing directly with the story and solving the problem at the end of the day. In single player Don't Starve, you can walk through the throne room and really feel you're at the crux of the plot as you dethrone the man who had been causing you hell throughout your adventure. I hope I'm wrong and she has some kind of interaction in the following months with the "Return of Them" update. Much about her is a mystery because she has not been developed on in gameplay, and perhaps she never will be. Beyond just subtly hinting at her presence, I ultimately want her to make a grand appearance. Dramatic irony begs to be used here. For such an interesting and powerful character in story, her presence in the actual game is surprisingly lacking. My issue is not that the characters do not know of her existence, but that it's easy for the player playing the game to forget her existence. Though Wilson and Charlie did personally interact in 'A New Reign' short, so it wouldn't be unusual for her to show her true form at a crucial plot moment. It's fine for Charlie to be hidden from the characters, that's what she does. I think Charlie needs to be more involved in the general atmosphere of the game. It's very bizarre to me and I'm wondering what everyone else thinks. The animation short was made way back in 2016, yet there's still severely limited interactions with Charlie. Charlie has an AMAZING animated short in 'A New Reign,' and she is a very interesting character, but if you just played the game casually and never watched the animated shorts, then you wouldn't even know she and her interesting character exists. There's no way to 'win' in DST - there's no storyline path to take like adventure mode. I've been playing DST for a long time, and it confuses me that after all this time, you still cannot interact with the main antagonist outside of being hit at night. It would be so fun to play through small challenging trials with friends, and to face these challenges the antagonist, Charlie, puts forth for us until she is finally met at the end and we overcome the greatest challenge of all. Your character interacts personally with the main antagonist, Maxwell, through every single challenging world until you finally meet him and complete the fulfilling story at the end. It's beyond me why an adventure mode equivalent was never implemented into Don't Starve Together. What I love about single player Don't Starve is the option of adventure mode.
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